Back to work
Retail · Merchandising analyticsSales/Data Analyst · Anime Town2022–2023

Anime Town: 5× Shelf Capacity

Removed packaging and cut prices 20%, fitting five times the stock on a smaller post-lockdown expo booth and growing revenue 20%.

The context

Post-lockdown, Anime Town faced flatlining sales, oversupply, and smaller booth allocations at expos than the pre-COVID norm. The conventional play would have been deeper discounts on a reduced selection.

The problem

A smaller expo booth meant fewer figures on display, which meant lower discovery and lower sell-through. Cutting the catalogue would have compounded the problem. The store needed a way to fit more inventory into less space without devaluing the product.

The approach

01

Analysed sales, inventory turnover and per-figure shelf footprint to identify packaging as the binding constraint on booth display capacity.

02

Modelled the economics of removing packaging combined with a 20% retail price cut.

03

Made the change as one move, sized against the booth's actual dimensions.

The results

Shelf capacity

250 units on display vs. 50 previously.

−20%

Retail price reduction

Paired with the unpacking move to lift sell-through.

+20%

Revenue growth

Despite the reduced floor allocation.

Removing packaging let the booth carry roughly five times the previous on-shelf stock (250 units vs. 50), and the 20% price cut converted the extra visibility into sales. Revenue grew 20% despite the smaller footprint.

What it ran on

ExcelGoogle Analytics

Want the longer version of this work?

Happy to walk through the data, the method, or what I'd do differently now. Email is the fastest way to reach me.

Get in touch